My friend Luke Hohmann is hosting a great workshop in New York April 6-7. I am a huge fan of Innovation Games and consider them an essential part of my Agile/UX toolkit. You can find a few articles about these techniques on the Cooper Journal, http://www.cooper.com/journal/lane_halley/
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Added by Lane Halley on March 8, 2010 at 10:18pm —
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Hi folks,
Today's t
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Added by Adrian Howard on February 26, 2010 at 4:34am —
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Added by Johanna Kollmann on February 5, 2010 at 8:15am —
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This last weekend, several leading thinkers in the Agile UX space met at Cooper in San Francisco to explore both the potential and the challenges of integrating these disciplines.
Here are some notes I posted on my blog about the event.
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Added by Anders Ramsay on February 4, 2010 at 10:50am —
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Added by Moses Hohman on February 3, 2010 at 8:28pm —
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Added by Michael Long on February 3, 2010 at 3:30am —
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Added by Craig Villamor on February 2, 2010 at 5:00pm —
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I was at the
CodeFreeze conference last week. The 1-day gathering had the official theme
Re-designing Agility, but the theme I pulled out was
Discovery & Delivery where most Agilists are adept at delivery, but lacking in what was called
discovery (e.g., stuff like incorporating interactive designers and story mapping).
Alan Cooper, Jeff Patton, David Hussman, Tim Anderson, & Ward C…
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Added by Bob MacNeal on January 10, 2010 at 5:52pm —
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I was at the XPDay conference at the beginning of this week. The second day was mostly devoted to an Open Spaces experiment, so I took the chance to convene a session on collaboration between developers and UX practitioners. I thought people here might be interested in the write up:
http://tinyurl.com/ybyqup4
This was a mainly agile developer group, let me know your thoughts.
Thanks,
Jon.
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Added by Jon Dickinson on December 11, 2009 at 6:36pm —
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Just published a new blog post on why a key source of the Us/Them problem between Interaction and Graphic Designers and Software developers is the extent to which they are kept separate in academic institutions.
http://is.gd/516fE
Would be curious to hear people's thoughts about it.
-Anders
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Added by Anders Ramsay on November 22, 2009 at 12:06pm —
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and incredible leverages for an effective collaboration !
•
Human first (the essence of UX and UCD approaches but also the first value of the Agile Manifesto)
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Feedback and Tests (the most interesting aspect !)
•Personas and user roles
•Collaboration
•Simplicity
•Change
In short :
Agilists and User Experience practitioners share important values and principles... easy to find in it the pillars of Agile UX. Just see this illustration :
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Added by jc Grosjean (www.agile-ux.com) on November 21, 2009 at 5:48pm —
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User stories are increasingly used on Agile projects. This popularity is a very good thing, especially for UX practitioners. Goal and business oriented, their simplicity and a immediate focus on acceptance criteria make them terribly effective on design projects.
Once the 3C described (Card, Conversation and Confirmation) and INVEST criteria well understood, when the team and Product Owner start to discover their own stories, they often ask me if the “User Voice” format must be respected …
This…
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Added by jc Grosjean (www.agile-ux.com) on November 14, 2009 at 4:30am —
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(reposted from my blog:
the original has more links/references)
I enjoyed reading Sway: The Irresistible Pull of Irrational Behavior. There are many cognitive biases that affect how we think. The authors did a nice job of distilling the research on cognitive bias into an accessible popular science book. The book made me think about how I approach web design and evaluation.
Traditional usab…
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Added by Fitzgerald Steele on November 11, 2009 at 2:20pm —
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With over 350 members, there is clearly both a strong interest in the subject of Agile and UX as well as incredible potential. If you're interested in participating in shaping the future of this network, please message me on my
profile page..
Thanks! -Anders
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Added by Anders Ramsay on November 5, 2009 at 4:54pm —
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Thought folk here might be interested in this.
Begin forwarded message:
From: British HCI News
Date: 12 October 2009 11:19:33 BST
To: BCS-HCI@JISCMAIL.AC.UK
[snip]
Dear colleagues,
The summarized results of our Agile Usability/User-Centered Design
Survey, carried out in June 2009, are now available online at:
http://mamtam3.ist.tugraz.at/agileUCDSurvey2009.htm
The results will be presented and discussed at USA…
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Added by Adrian Howard on October 12, 2009 at 9:24am —
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Are you currently practicing some form of Agile UX? Do you have a case study you'd like to share? Do you perhaps have a success story or a story of how you attempted to Adopt Agile methods and how it failed miserably? Have you perhaps developed a new technique, tool, or process for integrating Agile and UX?
I am collecting case studies for my book and would love to hear from you. Any case studies used can be made anonymous at your request (i.e. project, company, and team member names will be re…
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Added by Anders Ramsay on October 1, 2009 at 3:47pm —
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I have found that organizations and teams that utilize any methodology, including Agile, they are often dogmatic about it. "It HAS to be done that way or else its not agile".
I would like to propose the idea that we should all be agile about the agile process. Every team is different, with varying personalities, needs, and communication styles. Figure out what works BEST for your team and do it that way. Iterate on different approaches until you figure out the best way to communicate with your…
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Added by Alla Zollers on September 30, 2009 at 3:37pm —
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There is an assumption that the standard set of UX activities and outputs should simply slot into agile development practices unchanged
Lets flip the question and ask what would a UX Design project look like if you were to manage it following Agile principals.
The point of re-framing the question is to directly challenge the UX community to rethink its approach and bear the burden of transformation in order to move towards supporting a more effective and enjoyable way of actually delivering real…
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Added by Jason Furnell on September 24, 2009 at 7:30pm —
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People who know me personally are familiar with my baroque inclinations for turning simple things into brid"s nests of complexity. I'm drawn to what lies behind, below, before, and because of anything that has to do with people. For reasons I have spent much of my life working through, I am naturally and insatiably interested in what people mean — much more than what I mean to people.
This makes me a pretty good accidental observer and, incidentally, analyst too. So when I work with social medi…
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Added by adrian chan on September 22, 2009 at 10:21am —
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Here is a list of reasons why it think this simple method of placing cards on a wall is so essential to team collaboration, trust, personal empowerment and ownership. The process itself made design a more inclusive activity.
* in the end its all about making the abstract concrete – developing software is an ethereal thing, it needs a high level of understanding and trust between everyone working on the product. the card wall, and the wider principals of agile allowed team members to develop a s…
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Added by Jason Furnell on September 21, 2009 at 8:03pm —
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